I've had the concept floating around for years and I wanted to see if there'd be any interest in the game. I'm a major fan of Final Fantasy games and I've desired an old school Final Fantasy game for years... also, I'm a huge Mega Man fan. There are far too many Mega Man characters I love as well... which led to a pretty easy idea of mixing the game play styles.
An RPG with a customizable party (think of Final Fantasy VI) set in the Mega Man universe. Characters would be able to change and upgrade their armor and weapons, and each would bring a slightly different skill set.
Playable characters I would love to see would be a Mega Man, a Proto Man, a Roll, Teisel or Tron, Zero (of course), maybe Bass. Maybe even a new character or two.
With that much of the concept, I wanted to flesh out the rest and this is where the idea has led me:
It would be a new Mega Man story and universe. Humans have spread across the Sol solar system (mirrored after our own) and explore Ruins on each of the 9 planets (and some moons). Rock Volnutt and Roll Volnutt are a brother and sister exploratory team that stumble across a Reaverbot (the native bots of the ruins) that set them on a harrowing adventure.
The System is protected from Reaverbots by Repliforce, an army of Robots created by The Trinity (Masters Wily, Cossack, and Cain). Led by the likes of Sigma and the Colonel.
Over the course of the adventure, Master Wily would try and take over the system and be stopped by Rock and his friends. Sigma would try to exterminate humanity after contamination by the Zero Virus, Epsilon would attempt a secession movement, and Rock would eventually learn about his past. How he was found by Barrel Caskett and the secret creation of Proto Man, which led to Reploids and their proliferation throughout the system.
Meanwhile the Nebula Crime Syndicate and various Space Pirates (such as the Bonnes) get in the way of our heroes.
The story would culminate with Rock and learning what the Reavers really are, accepting his heritage, and returning to fight Wily (the first real boss) in a final contest.
The game combines elements from many of the different Mega Man franchises, obviously. It allows for re-imagining of many characters and getting them on the same team.
The overworld map would involve the Flutter flying around the system from planet to planet, with smaller maps explorable for each planet.
I have quite the story for Thomas Light but I don't want to give it away.
Finally, elements for the playable characters:
Rock would use Bio Metal X to upgrade into a powerful fighter, this mode would last only a few rounds but with increased fire power. Not unlike a limit break/trance.
Roll would be a white mage of sorts, capable of powering up other team members. Perhaps she would discover a bio metal herself, unlike Rock, she would utilize a sword.
Tron would pilot the Gustaff, slow and powerful with Servbot minions for attacks.
Teisel might summon his powerful mechas to help in battle.
Zero would use his crazy fencing skills.
Colonel, Vile, and others may be hidden characters if the programming would allow for it.
I think a sort of skill tree would be ideal for the characters, with Bolts or parts of some sort collected from certain bosses that allow for customization. Not everyone would gain the same powers.
The game's story would unfold in chapters, each taking place so many months after each other. Different arcs would focus on different mission goals. One would be a martial arts tournament featuring heroes from 9 planets, another would be to repel pirates, finding treasure, assaulting Wily's castle, exploring the Reaver's Cyberspace, etc. I'd like to do a cutscene of a young Barrel finding Rock.
Finally, i would look at using 8-bit sprites.
It's a very ambitious project. I've fooled around with game making before, even did a pokemon prototype, so I know that part is possible. I've made several of the sprites, though there is definitely room for improvement. And the story has some serious RPG potential.
The thing is, I don't really know what game making system to use! Probably a Game Maker, but I'm not sold on it.
Are there any potential collaborators? Interest in the game? Questions? Would anyone ever want to play Mega Man RPG?
These were some of the sprites I worked on a long time ago. I do have different poses:
EDIT: I guess I missed this part. Part of the reimagining of some of the classic characters would be to Reaver-fy them. Such as these Stardroids: